opnsense-ports/games/shockolate/files/patch-src_MacSrc_OpenGL.cc
Franco Fichtner daff91511d */*: sync with upstream
Taken from: HardenedBSD
2020-06-23 04:29:02 +02:00

11 lines
376 B
C++

--- src/MacSrc/OpenGL.cc.orig 2020-04-23 04:29:54 UTC
+++ src/MacSrc/OpenGL.cc
@@ -195,7 +195,7 @@ static GLuint loadShader(GLenum type, const char *file
DEBUG("Loading shader %s", filename);
char fb[256];
- sprintf(fb, "shaders/%s", filename);
+ sprintf(fb, "%%DATADIR%%shaders/%s", filename);
FILE* file = fopen(fb, "r");
if(file == nullptr) {