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The texture target must be taken from the storage rather than the view, when using the storage handle for the copy. |
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|---|---|---|
| .. | ||
| ITextureInfo.cs | ||
| Sampler.cs | ||
| TextureBase.cs | ||
| TextureBuffer.cs | ||
| TextureCopy.cs | ||
| TextureStorage.cs | ||
| TextureView.cs | ||