| .. |
|
Buffer.cs
|
Initial work
|
2020-01-09 02:13:00 +01:00 |
|
Counters.cs
|
Initial work
|
2020-01-09 02:13:00 +01:00 |
|
Debugger.cs
|
Add basic error logging to the GPU
|
2020-01-09 02:13:00 +01:00 |
|
EnumConversion.cs
|
Add basic error logging to the GPU
|
2020-01-09 02:13:00 +01:00 |
|
FormatInfo.cs
|
Add basic error logging to the GPU
|
2020-01-09 02:13:00 +01:00 |
|
FormatTable.cs
|
Add basic error logging to the GPU
|
2020-01-09 02:13:00 +01:00 |
|
Framebuffer.cs
|
Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them
|
2020-01-09 02:13:00 +01:00 |
|
HwCapabilities.cs
|
Support non-constant texture offsets on non-NVIDIA gpus
|
2020-01-09 02:13:00 +01:00 |
|
Pipeline.cs
|
Add basic error logging to the GPU
|
2020-01-09 02:13:00 +01:00 |
|
Program.cs
|
Add basic error logging to the GPU
|
2020-01-09 02:13:00 +01:00 |
|
Renderer.cs
|
Support non-constant texture offsets on non-NVIDIA gpus
|
2020-01-09 02:13:00 +01:00 |
|
Ryujinx.Graphics.OpenGL.csproj
|
Add basic error logging to the GPU
|
2020-01-09 02:13:00 +01:00 |
|
Sampler.cs
|
Initial work
|
2020-01-09 02:13:00 +01:00 |
|
Shader.cs
|
Initial work
|
2020-01-09 02:13:00 +01:00 |
|
TextureCopy.cs
|
Initial work
|
2020-01-09 02:13:00 +01:00 |
|
TextureCopyUnscaled.cs
|
Initial work
|
2020-01-09 02:13:00 +01:00 |
|
TextureStorage.cs
|
Add basic error logging to the GPU
|
2020-01-09 02:13:00 +01:00 |
|
TextureView.cs
|
Add basic error logging to the GPU
|
2020-01-09 02:13:00 +01:00 |
|
VertexArray.cs
|
Add basic error logging to the GPU
|
2020-01-09 02:13:00 +01:00 |
|
VertexBuffer.cs
|
Initial work
|
2020-01-09 02:13:00 +01:00 |
|
Window.cs
|
Improved and simplified window texture presentation
|
2020-01-09 02:13:00 +01:00 |