Load and save config to OS-specific config dirs

This commit is contained in:
thatpix3l 2022-01-28 03:03:54 -05:00
parent 135cb5a729
commit dbe6e6bc6c
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GPG key ID: 1B5E513652458861

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@ -4,9 +4,15 @@ use serde::{Deserialize, Serialize};
use tokio::{ use tokio::{
fs::File, fs::File,
fs::create_dir_all,
io::{AsyncReadExt, AsyncWriteExt}, io::{AsyncReadExt, AsyncWriteExt},
}; };
use std::{
env,
path::{Path,PathBuf},
};
// Structure for holding all the settings // Structure for holding all the settings
#[derive(Debug, Clone, Serialize, Deserialize)] #[derive(Debug, Clone, Serialize, Deserialize)]
pub struct Settings { pub struct Settings {
@ -18,32 +24,63 @@ pub struct Settings {
pub downloader: DownloaderConfig, pub downloader: DownloaderConfig,
} }
impl Settings { // On UNIX systems (eg. Linux, *BSD, even macOS), follow the
// Create new instance // XDG Base Directory Specification for storing config files
pub fn new(username: &str, password: &str, client_id: &str, client_secret: &str) -> Settings { #[cfg(target_family = "unix")]
Settings { fn get_config_folder_path() -> PathBuf {
username: username.to_string(), match env::var("XDG_CONFIG_HOME") {
password: password.to_string(),
client_id: client_id.to_string(),
client_secret: client_secret.to_string(),
refresh_ui_seconds: 1,
downloader: DownloaderConfig::new(),
}
}
// Serialize the settings to a json file Ok(v) => Path::new(&v).join("down_on_spot").to_path_buf(),
pub async fn save(&self) -> Result<(), SpotifyError> {
let data = serde_json::to_string_pretty(self)?;
let mut file = File::create("settings.json").await?;
file.write_all(data.as_bytes()).await?;
Ok(())
}
// Deserialize the settings from a json file Err(_) => Path::new(&env::var("HOME").unwrap()).join(".config/down_on_spot"),
pub async fn load() -> Result<Settings, SpotifyError> {
let mut file = File::open("settings.json").await?; }
let mut buf = String::new(); }
file.read_to_string(&mut buf).await?;
Ok(serde_json::from_str(&buf)?) // On Windows, follow whatever windows does for AppData
} #[cfg(target_family = "windows")]
fn get_config_folder_path() -> PathBuf {
Path::new(&env::var("APPDATA").unwrap()).join("down_on_spot");
}
impl Settings {
// Create new instance
pub fn new(username: &str, password: &str, client_id: &str, client_secret: &str) -> Settings {
Settings {
username: username.to_string(),
password: password.to_string(),
client_id: client_id.to_string(),
client_secret: client_secret.to_string(),
refresh_ui_seconds: 1,
downloader: DownloaderConfig::new(),
}
}
// Save config
pub async fn save(&self) -> Result<(), SpotifyError> {
// Get and create config folder path, generate config file path
let config_folder_path = get_config_folder_path();
create_dir_all(&config_folder_path).await?;
let config_file_path = config_folder_path.join("settings.json");
// Serialize the settings to a json file
let data = serde_json::to_string_pretty(self)?;
let mut file = File::create(config_file_path).await?;
file.write_all(data.as_bytes()).await?;
Ok(())
}
// Load config
pub async fn load() -> Result<Settings, SpotifyError> {
// Get config folder path, generate config file path
let config_folder_path = get_config_folder_path();
let config_file_path = config_folder_path.join("settings.json");
// Deserialize the settings from a json file
let mut file = File::open(config_file_path).await?;
let mut buf = String::new();
file.read_to_string(&mut buf).await?;
Ok(serde_json::from_str(&buf)?)
}
} }