package utils import ( "math/rand" "os" "time" ) func GenerateUniqueID() uint32 { rand.Seed(time.Now().UnixNano()) randomNumber := rand.Uint32() return randomNumber } func GenerateSongKey(songTitle, songArtist string) string { return songTitle + "---" + songArtist } func GetEnv(key string, fallback ...string) string { if value, ok := os.LookupEnv(key); ok { return value } if len(fallback) > 0 { return fallback[0] } return "" }