Fix build on CURRENT

This commit is contained in:
Tilman Keskinoz 2007-05-29 20:06:15 +00:00
parent d3f5dbe79e
commit bb1bcd23db

View file

@ -0,0 +1,11 @@
--- include/FTTextureGlyph.h.orig Tue May 29 21:42:13 2007
+++ include/FTTextureGlyph.h Tue May 29 21:42:51 2007
@@ -52,7 +52,7 @@
* Reset the currently active texture to zero to get into a known state before
* drawing a string. This is to get round possible threading issues.
*/
- static void FTTextureGlyph::ResetActiveTexture(){ activeTextureID = 0;}
+ static void ResetActiveTexture(){ activeTextureID = 0;}
private:
/**