https://github.com/projectM-visualizer/projectm/commit/92226e25192a with a fix not yet upstream for Renderer/VideoEcho.cpp:77:30: error: non-constant-expression cannot be narrowed from type 'double' to 'float' in initializer list [-Wc++11-narrowing] float pointsFlip[4][2] = {{-0.5*flipx, -0.5*flipy}, ^~~~~~~~~~ Renderer/VideoEcho.cpp:77:30: note: insert an explicit cast to silence this issue float pointsFlip[4][2] = {{-0.5*flipx, -0.5*flipy}, ^~~~~~~~~~ static_cast( ) --- Common.hpp.orig 2009-12-06 01:42:51 UTC +++ Common.hpp @@ -55,7 +55,7 @@ extern FILE *fmemopen(void *buf, size_t len, const cha #ifdef LINUX #include -#define projectM_isnan isnan +#define projectM_isnan std::isnan #endif --- MilkdropPresetFactory/Parser.cpp.orig 2009-12-06 01:42:51 UTC +++ MilkdropPresetFactory/Parser.cpp @@ -1405,7 +1405,7 @@ PerFrameEqn * Parser::parse_implicit_per_frame_eqn(std PerFrameEqn * per_frame_eqn; GenExpr * gen_expr; - if (fs == NULL) + if (fs.fail()) return NULL; if (param_string == NULL) return NULL; @@ -1560,7 +1560,7 @@ InitCond * Parser::parse_per_frame_init_eqn(std::istre if (preset == NULL) return NULL; - if (fs == NULL) + if (fs.fail()) return NULL; if ((token = parseToken(fs, name)) != tEq) @@ -1874,7 +1874,7 @@ int Parser::parse_shapecode(char * token, std::istream /* Null argument checks */ if (preset == NULL) return PROJECTM_FAILURE; - if (fs == NULL) + if (fs.fail()) return PROJECTM_FAILURE; if (token == NULL) return PROJECTM_FAILURE; @@ -2165,7 +2165,7 @@ int Parser::parse_wave(char * token, std::istream & f if (token == NULL) return PROJECTM_FAILURE; - if (fs == NULL) + if (fs.fail()) return PROJECTM_FAILURE; if (preset == NULL) return PROJECTM_FAILURE; @@ -2347,7 +2347,7 @@ int Parser::parse_shape(char * token, std::istream & if (token == NULL) return PROJECTM_FAILURE; - if (fs == NULL) + if (fs.fail()) return PROJECTM_FAILURE; if (preset == NULL) return PROJECTM_FAILURE; --- Renderer/VideoEcho.cpp.orig 2009-12-06 01:42:51 UTC +++ Renderer/VideoEcho.cpp @@ -74,10 +74,10 @@ void VideoEcho::Draw(RenderContext &context) default: flipx=1;flipy=1; break; } - float pointsFlip[4][2] = {{-0.5*flipx, -0.5*flipy}, - {-0.5*flipx, 0.5*flipy}, - { 0.5*flipx, 0.5*flipy}, - { 0.5*flipx, -0.5*flipy}}; + float pointsFlip[4][2] = {{-0.5f*flipx, -0.5f*flipy}, + {-0.5f*flipx, 0.5f*flipy}, + { 0.5f*flipx, 0.5f*flipy}, + { 0.5f*flipx, -0.5f*flipy}}; glVertexPointer(2,GL_FLOAT,0,pointsFlip); glDrawArrays(GL_TRIANGLE_FAN,0,4);