freebsd-ports/games/devilutionX/Makefile
Gerald Pfeifer ea8c8ec7da Bump PORTREVISION for ports depending on the canonical version of GCC
as defined in Mk/bsd.default-versions.mk which has moved from GCC 8.3
to GCC 9.1 under most circumstances now after revision 507371.

This includes ports
 - with USE_GCC=yes or USE_GCC=any,
 - with USES=fortran,
 - using Mk/bsd.octave.mk which in turn features USES=fortran, and
 - with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang,
   c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib
plus, everything INDEX-11 shows with a dependency on lang/gcc9 now.

PR:		238330
2019-07-26 20:46:53 +00:00

46 lines
842 B
Makefile

# $FreeBSD$
PORTNAME= devilutionX
PORTVERSION= 0.4.0
PORTREVISION= 1
CATEGORIES= games
MAINTAINER= benny.goemans@gmail.com
COMMENT= Open-source implementation of Diablo Game engine
LICENSE= UNLICENSE
ONLY_FOR_ARCHS= amd64 i386
ONLY_FOR_ARCHS_REASON= Uses inline x86 assembly
LIB_DEPENDS= libsodium.so:security/libsodium
USES= cmake dos2unix sdl
USE_GCC= yes
USE_SDL= mixer2 sdl2 ttf2
PLIST_FILES= bin/devilutionx
USE_GITHUB= yes
GH_ACCOUNT= diasurgical
GH_PROJECT= devilutionX
OPTIONS_DEFAULT= RELEASE
OPTIONS_SINGLE= TYPE
OPTIONS_SINGLE_TYPE= NIGHTLY RELEASE
RELEASE_DESC= Build a release build
NIGHTLY_DESC= Build a debug build
RELEASE_CMAKE_BOOL= BINARY_RELEASE
NIGHTLY_CMAKE_BOOL= NIGHTLY_BUILD
DESKTOP_ENTRIES= "DevilutionX" \
"" \
"" \
"devilutionx" \
"Game;AdventureGame;" \
false
.include <bsd.port.mk>