forked from Lainports/freebsd-ports
ECWolf is an advanced source port for Wolfenstein 3D, Spear of Destiny, and Super 3D Noah's Ark based off of the Wolf4SDL code base. ECWolf pulls a substantial amount of code from ZDoom and aims to provide a wide array of mod editing capabilities without the need to modify the source code. Most importantly you will no longer need to replace entire data sets. With ECWolf you could for example add a weapon without needing to distribute every sprite in the game along with it. Mods will be neatly packaged into a single file just like they are for Doom. WWW: https://maniacsvault.net/ecwolf PR: 230848 Submitted by: Piotr Kubaj <pkubaj@anongoth.pl>
19 lines
682 B
C++
19 lines
682 B
C++
--- src/wl_iwad_picker.cpp.orig 2018-08-17 16:43:51 UTC
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+++ src/wl_iwad_picker.cpp
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@@ -1,6 +1,7 @@
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// From ZDoom!
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#include <algorithm>
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+#include <sys/wait.h>
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#include "zdoomsupport.h"
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@@ -227,7 +228,7 @@ int I_PickIWad (WadStuff *wads, int numwads, bool show
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const char *str;
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if((str=getenv("KDE_FULL_SESSION")) && strcmp(str, "true") == 0)
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{
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- FString cmd("kdialog --title \""GAMESIG" "DOTVERSIONSTR": Select an IWAD to use\""
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+ FString cmd("kdialog --title \"" GAMESIG " " DOTVERSIONSTR ": Select an IWAD to use\""
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" --menu \"" GAMENAME " found more than one IWAD\n"
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"Select from the list below to determine which one to use:\"");
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