forked from Lainports/freebsd-ports
Ptex is a per-face texture mapping system developed by Walt Disney Animation Studios. Ptex applies a separate texture to each face of a polygon mesh. It's file format can efficiently store hundreds of thousands of texture images in a single file. WWW: http://ptex.us PR: 222300 Submitted by: Shane <FreeBSD@ShaneWare.Biz>
10 lines
277 B
C++
10 lines
277 B
C++
--- src/ptex/PtexWriter.cpp.orig 2015-02-12 16:37:58 UTC
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+++ src/ptex/PtexWriter.cpp
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@@ -66,6 +66,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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#include <algorithm>
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#include <iostream>
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#include <sstream>
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+#include <unistd.h>
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#include "Ptexture.h"
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#include "PtexUtils.h"
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