freebsd-ports/graphics/clutter-box2d/Makefile
Martin Wilke b6aad5a2ca A glue layer between clutter and box2d that provides a special group where the
actors can be set to be static or dynamic in regard to a physics simulation. The
source tree currently contains an embedded version of box2d trunk.

Features:
- Children of the ClutterBox2d group can be simulated as static or dynamic
  rigid bodies. Collision detection.
- Specifying the gravity of the world.
- play/pause control over the box2d physics engine
- Setting linear and angular velocities of simulated children.
- automatic position synchronization between clutter and box2d.
- joints
- prismatic.
- revolute.
- distance (spring)
- mouse (for dragging objects around and manipulating them).

WWW:	http://clutter-project.org/
2008-12-26 22:05:40 +00:00

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Makefile

# New ports collection makefile for: clutter-box2d
# Date created: 2008-12-25
# Whom: Martin Wilke <miwi@FreeBSD.org>
#
# $FreeBSD$
#
PORTNAME= clutter-box2d
PORTVERSION= 0.8.0
CATEGORIES= graphics
MASTER_SITES= http://www.clutter-project.org/sources/${PORTNAME}/0.8/
MAINTAINER= gnome@FreeBSD.org
COMMENT= Clutter Box2D integration library
LIB_DEPENDS= clutter-glx-0.8:${PORTSDIR}/graphics/clutter
USE_GMAKE= yes
USE_AUTOTOOLS= libtool:15
USE_GNOME= gnomehack ltverhack gnomeprefix
USE_XORG= xp x11
USE_LDCONFIG= yes
CONFIGURE_ENV= CPPFLAGS="${CPPFLAGS}" LDFLAGS="${LDFLAGS}"
CPPFLAGS+= -I${LOCALBASE}/include ${PTHREAD_CFLAGS}
LDFLAGS+= -L${LOCALBASE}/lib ${PTHREAD_LIBS}
.include <bsd.port.mk>