forked from Lainports/freebsd-ports
actors can be set to be static or dynamic in regard to a physics simulation. The source tree currently contains an embedded version of box2d trunk. Features: - Children of the ClutterBox2d group can be simulated as static or dynamic rigid bodies. Collision detection. - Specifying the gravity of the world. - play/pause control over the box2d physics engine - Setting linear and angular velocities of simulated children. - automatic position synchronization between clutter and box2d. - joints - prismatic. - revolute. - distance (spring) - mouse (for dragging objects around and manipulating them). WWW: http://clutter-project.org/
28 lines
706 B
Makefile
28 lines
706 B
Makefile
# New ports collection makefile for: clutter-box2d
|
|
# Date created: 2008-12-25
|
|
# Whom: Martin Wilke <miwi@FreeBSD.org>
|
|
#
|
|
# $FreeBSD$
|
|
#
|
|
|
|
PORTNAME= clutter-box2d
|
|
PORTVERSION= 0.8.0
|
|
CATEGORIES= graphics
|
|
MASTER_SITES= http://www.clutter-project.org/sources/${PORTNAME}/0.8/
|
|
|
|
MAINTAINER= gnome@FreeBSD.org
|
|
COMMENT= Clutter Box2D integration library
|
|
|
|
LIB_DEPENDS= clutter-glx-0.8:${PORTSDIR}/graphics/clutter
|
|
|
|
USE_GMAKE= yes
|
|
USE_AUTOTOOLS= libtool:15
|
|
USE_GNOME= gnomehack ltverhack gnomeprefix
|
|
USE_XORG= xp x11
|
|
USE_LDCONFIG= yes
|
|
CONFIGURE_ENV= CPPFLAGS="${CPPFLAGS}" LDFLAGS="${LDFLAGS}"
|
|
|
|
CPPFLAGS+= -I${LOCALBASE}/include ${PTHREAD_CFLAGS}
|
|
LDFLAGS+= -L${LOCALBASE}/lib ${PTHREAD_LIBS}
|
|
|
|
.include <bsd.port.mk>
|