freebsd-ports/games/redeclipse/files/patch-src_Makefile
Dmitry Marakasov 011faf9169 Single-player and multi-player first-person shooter, built as a
total conversion of Cube Engine 2, which lends itself toward a
balanced gameplay, completely at the control of map makers, while
maintaining a general theme of tactics and low gravity.

WWW:	http://www.bloodfrontier.com/
2009-12-21 09:28:57 +00:00

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--- src/Makefile.orig 2009-11-25 14:52:58.000000000 +0300
+++ src/Makefile 2009-12-17 00:09:47.000000000 +0300
@@ -1,5 +1,4 @@
#CXXFLAGS= -ggdb3
-CXXFLAGS= -O3 -fomit-frame-pointer
override CXXFLAGS+= -Wall -fsigned-char
PLATFORM= $(shell uname -s)
@@ -21,8 +20,8 @@
CLIENT_INCLUDES= -DINTERFACE -DIRC $(INCLUDES) -Iinclude
CLIENT_LIBS= -mwindows -lmingw32 -Llib -lSDLmain -lSDL -lSDL_image -lSDL_mixer -lzdll -lopengl32 -lenet -lws2_32 -lwinmm
else
-CLIENT_INCLUDES= -DINTERFACE -DIRC $(INCLUDES) -I/usr/X11R6/include `sdl-config --cflags`
-CLIENT_LIBS= -Lenet -lenet -L/usr/X11R6/lib `sdl-config --libs` -lSDL_image -lSDL_mixer -lz -lGL
+CLIENT_INCLUDES= -DINTERFACE -DIRC $(INCLUDES) -I${LOCALBASE}/include `${SDL_CONFIG} --cflags`
+CLIENT_LIBS= -Lenet -lenet -L${LOCALBASE}/lib `${SDL_CONFIG} --libs` -lSDL_image -lSDL_mixer -lz -lGL
endif
ifeq ($(PLATFORM),Linux)
CLIENT_LIBS+= -lrt