forked from Lainports/freebsd-ports
Major Changes visible for the user/player:
- second local player:
You can now play with a two players on one computer. This works in
networks games (host and client side) as well as in single games.
- in game menu:
If you press during a game ESC you'll get a menu with some buttons,
pressing ESC again takes you back into the game.
- passwort protection for games:
I think that says everything, you can protect your games with a
passwort.
- Kicking Players from the game:
You can kick players from the game. (only the host can)
- Own Keymap:
The player can redefine the keyboard settings, for both local players.
Major Changed inside the game:
- menu handling:
it is possible to create one menu out of another one. I don't need
anymore to delete and create every menu again. It alowes me to greate
the "In-Game Menu".
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