forked from Lainports/freebsd-ports
Add patches/patch-ag, which fixes the problem where there was an undefined variable in class _map, which caused very weird things to happen during the game. I'm surprised the compiler didn't catch this. Submitted by: msmith, "S.C.Sprong" <s.c.sprong@student.utwente.nl> |
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| .. | ||
| patch-aa | ||
| patch-ab | ||
| patch-ac | ||
| patch-ad | ||
| patch-ae | ||
| patch-af | ||
| patch-ag | ||