freebsd-ports/emulators/vba/Makefile
Pav Lucistnik d3ced2683a - Update to 1.7
PR:		ports/61599
Submitted by:	No-Name <arundel@gmx.net> (maintainer)
2004-01-21 22:43:20 +00:00

65 lines
1.6 KiB
Makefile

# New ports collection makefile for: vba
# Date Created: 02 September 2003
# Whom: <arundel@gmx.net>
#
# $FreeBSD$
PORTNAME= vba
PORTVERSION= 1.7
CATEGORIES= emulators
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= ${PORTNAME}
DISTNAME= VisualBoyAdvance-src-${PORTVERSION}
MAINTAINER= arundel@gmx.net
COMMENT= Currently the best Gameboy Advance emulator!
BUILD_DEPENDS= nasm:${PORTSDIR}/devel/nasm
LIB_DEPENDS= png.5:${PORTSDIR}/graphics/png
USE_X_PREFIX= yes
USE_GMAKE= yes
GNU_CONFIGURE= yes
CONFIGURE_ARGS= --without-profiling
USE_SDL= yes
WRKSRC= ${WRKDIR}/VisualBoyAdvance-${PORTVERSION}
TARGET_DIR= ${PREFIX}/bin/
.include <bsd.port.pre.mk>
.if ${OSVERSION} < 500035
CFLAGS+= -O0
.else
CLAGS+=
.endif
DATA_FILES= ${WRKSRC}/src/VisualBoyAdvance.cfg
PROG_FILES= ${WRKSRC}/src/VisualBoyAdvance
DOC_FILES= ${WRKSRC}/COPYING ${WRKSRC}/AUTHORS ${WRKSRC}/NEWS ${WRKSRC}/README
pre-everything::
@${ECHO_MSG} ""
@${ECHO_MSG} "GCC must be 3.x or greater in order to compile GBA.cpp with -O2. Earlier"
@${ECHO_MSG} "versions have a problem during optimization that requires an absurd"
@${ECHO_MSG} "ammount of memory and usually ends up crashing the compiler/computer"
@${ECHO_MSG} ""
@${ECHO_MSG} "Note by MAINTAINER: Currently everything < 500035 is being build with -O0"
@${ECHO_MSG} "flag."
@${ECHO_MSG} ""
post-extract:
rm -rf `find ${WRKSRC} -name '.deps'`
do-install:
${INSTALL} -d ${TARGET_DIR} && \
${INSTALL_PROGRAM} ${PROG_FILES} ${TARGET_DIR} && \
${INSTALL_DATA} ${DATA_FILES} ${TARGET_DIR} && \
post-install:
.ifndef(NOPORTDOCS)
${MKDIR} ${DOCSDIR}
${INSTALL_MAN} ${DOC_FILES} ${DOCSDIR}
.endif
.include <bsd.port.post.mk>