#include #include "interface.h" #include "memobj.h" #include "struct.h" #include "samurai.h" GMOD_MODULE_OPEN() { MemObj_Open(L); Struct_Open(L); Samurai_Open(L); return 0; } GMOD_MODULE_CLOSE() { MemObj_Close(L); Struct_Close(L); Samurai_Close(L); return 0; }