#ifndef __STRUCT_H #define __STRUCT_H #define STRUCT_NAME "luaL_Struct" #define STRUCT_TYPE 196 #include "interface.h" #include "memobj.h" typedef struct { memobj_t* page; char* s_ptr; bool bFree; } struct_t; void Struct_Create(CLuaState* L,memobj_t* obj); int Struct_FromPointer(CLuaState* L); int Struct_Open(CLuaState* L); int Struct_Close(CLuaState* L); #endif