implement neighbor list
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parent
16a95dc7d8
commit
0f3b59fda6
2 changed files with 34 additions and 3 deletions
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@ -295,6 +295,11 @@ func (r *LuxRouter) GetRouteKey(route *LuxRoute) (crypto.LuxKey, bool) {
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return crypto.LuxKey{}, false
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}
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func (r *LuxRouter) HasKeyFor(id proto.LuxID) bool {
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_, ok := r.keyStore.Get(id)
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return ok
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}
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func (r *LuxRouter) Recv() (LuxPacket, error) {
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dgram := r.RecvDgram()
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@ -6,12 +6,16 @@ import (
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"lux/net"
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"lux/proto"
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"sync"
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ipnet "net"
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)
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type LuxNode struct {
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router net.LuxRouter
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running bool
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neighbors map[proto.LuxID]*ipnet.UDPAddr
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state LuxNodeState
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stateLock sync.RWMutex
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}
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@ -20,6 +24,7 @@ func NewLuxNode(nodeKey crypto.LuxKey, ks crypto.LuxKeyStore) LuxNode {
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return LuxNode{
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router: net.NewLuxRouter(nodeKey, ks),
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running: false,
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neighbors: make(map[proto.LuxID]*ipnet.UDPAddr),
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state: NewNodeState(),
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}
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}
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@ -40,6 +45,27 @@ func (node *LuxNode) AddExterior(udpAddr string) error {
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return node.router.CreateInboundChannel(net.LuxChannelExterior, udpAddr)
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}
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func (node *LuxNode) AddNeighbor(id proto.LuxID, udpAddr string) error {
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udpIp, err := ipnet.ResolveUDPAddr("udp", udpAddr)
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if err != nil {
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return err
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}
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if node.router.HasKeyFor(id) {
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// we have key for this node, so we can route
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err = node.router.CreateOutboundRoute(id, net.LuxChannelInterior, udpAddr)
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if err != nil {
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return err
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}
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}
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// just add to neighbor list to let other nodes know
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node.neighbors[id] = udpIp
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log.Infof("added neighbor %s at %s", id.String(), udpIp.String())
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return nil
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}
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func (node *LuxNode) GetState() *LuxNodeState {
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return &node.state
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}
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