--- src/STEPCAFControl/STEPCAFControl_Reader.cxx.orig 2023-12-04 15:53:08 UTC +++ src/STEPCAFControl/STEPCAFControl_Reader.cxx @@ -1996,7 +1996,8 @@ Handle(Poly_Triangulation) createMesh(const Handle(Ste const Standard_Integer aNbNormals = theTriangulatedSufaceSet->NbNormals(); // Number of pairs (Point, Normal). It is possible for one point to have multiple normals. This is // useful when the underlying surface is not C1 continuous. - const Standard_Integer aNbPairs = aNbNormals > 1 ? theTriangulatedSufaceSet->NbPnindex() : aNodes->Length(); + // Patch from https://git.dev.opencascade.org/gitweb/?p=occt.git;a=commitdiff;h=0f6f5b64d321a988399567f6b901bef385cc8d41 + const Standard_Integer aNbPairs = aNbNormals > 1 ? theTriangulatedSufaceSet->Pnmax() : aNodes->Length(); const Standard_Boolean aHasNormals = aNbNormals > 0; // Counting number of triangles in the triangle strips list. @@ -2021,7 +2022,7 @@ Handle(Poly_Triangulation) createMesh(const Handle(Ste for (Standard_Integer j = 1; j <= aNbPairs; ++j) { - const gp_XYZ& aPoint = aNodes->Value(aNbNormals > 1 ? theTriangulatedSufaceSet->PnindexValue(j) : j); + const gp_XYZ& aPoint = aNodes->Value((aNbNormals > 1 && theTriangulatedSufaceSet->NbPnindex() > 0) ? theTriangulatedSufaceSet->PnindexValue(j) : j); aMesh->SetNode(j, theFact * aPoint); }