forked from Lainports/opnsense-ports
Taken from: https://github.com/freebsd/freebsd-ports.git Commit id: 5070672073b68be364139bc6b3a89100bd17d331
7 lines
356 B
Text
7 lines
356 B
Text
Note, that the port was switched over to use the original ioquake project
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source code instead of code provided by the UrbanTerror project. The
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UrbanTerror project is switching to a closed source licensing model:
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http://www.urbanterror.info/news/texts/285/
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Should the game have trouble meeting com_maxfps, set com_busywait 1 to restore
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the old behaviour.
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