opnsense-ports/graphics/projectm-libvisual/files/patch-actor_projectM-cpp
Franco Fichtner 8cb1a96ede ports: pull in a snapshot of the FreeBSD ports tree
Taken from:	https://github.com/freebsd/freebsd-ports.git
Commit id:	5070672073b68be364139bc6b3a89100bd17d331
2014-11-09 14:03:21 +01:00

18 lines
649 B
Text

--- actor_projectM.cpp.orig 2011-02-06 15:46:19.000000000 +0000
+++ actor_projectM.cpp 2011-02-06 15:46:38.000000000 +0000
@@ -56,7 +56,6 @@
static VisPluginInfo info[1];
actor[0].requisition = lv_projectm_requisition;
- actor[0].palette = lv_projectm_palette;
actor[0].render = lv_projectm_render;
actor[0].vidoptions.depth = VISUAL_VIDEO_DEPTH_GL; /* We want GL clearly */
@@ -209,7 +208,6 @@
* we aren't with projectm, so just ignore :) */
extern "C" VisPalette *lv_projectm_palette (VisPluginData *plugin)
{
- return NULL;
}
/* This is where the real rendering happens! This function is what we call, many times