forked from Lainports/opnsense-ports
Taken from: https://github.com/freebsd/freebsd-ports.git Commit id: 5070672073b68be364139bc6b3a89100bd17d331
12 lines
673 B
Text
12 lines
673 B
Text
As with other Pseudo-Random Number Generator (PRNG) algorithms like the
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Mersenne Twister (see Math::Random::MT), this algorithm is designed to
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take some seed information and produce seemingly random results as output.
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However, ISAAC (Indirection, Shift, Accumulate, Add, and Count) has
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different goals than these commonly used algorithms. In particular, it's
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really fast - on average, it requires only 18.75 machine cycles to generate
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a 32-bit value. This makes it suitable for applications where a significant
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amount of random data needs to be produced quickly, such solving using the
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Monte Carlo method or for games.
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WWW: http://search.cpan.org/dist/Math-Random-ISAAC/
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