forked from Lainports/opnsense-ports
85 lines
3.3 KiB
Text
85 lines
3.3 KiB
Text
commit 57a55d1c2d33
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Author: sotaro <sotaro.ikeda.g@gmail.com>
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Date: Wed Mar 21 08:59:38 2018 +0900
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Bug 1411481- Enable SkiaGL canvas usage on Mac r=jrmuizel
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---
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dom/canvas/CanvasRenderingContext2D.cpp | 3 ++-
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gfx/thebes/gfxPlatform.cpp | 3 ++-
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gfx/thebes/gfxPlatform.h | 2 +-
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gfx/thebes/gfxWindowsPlatform.cpp | 7 +++++++
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gfx/thebes/gfxWindowsPlatform.h | 2 ++
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5 files changed, 14 insertions(+), 3 deletions(-)
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diff --git dom/canvas/CanvasRenderingContext2D.cpp dom/canvas/CanvasRenderingContext2D.cpp
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index ef3f868bdbf7..8666564b4d0c 100644
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--- dom/canvas/CanvasRenderingContext2D.cpp
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+++ dom/canvas/CanvasRenderingContext2D.cpp
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@@ -1438,7 +1438,8 @@ CanvasRenderingContext2D::AllowOpenGLCanvas() const
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// HTMLCanvasElement::GetCompositorBackendType would return LAYERS_NONE
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// as well, so it wouldn't help much.
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- return (mCompositorBackend == LayersBackend::LAYERS_OPENGL) &&
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+ return (mCompositorBackend == LayersBackend::LAYERS_OPENGL ||
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+ mCompositorBackend == LayersBackend::LAYERS_WR) &&
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gfxPlatform::GetPlatform()->AllowOpenGLCanvas();
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}
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diff --git gfx/thebes/gfxPlatform.cpp gfx/thebes/gfxPlatform.cpp
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index b9beea68d8c5..82635f9ab3ce 100644
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--- gfx/thebes/gfxPlatform.cpp
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+++ gfx/thebes/gfxPlatform.cpp
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@@ -1386,7 +1386,8 @@ bool gfxPlatform::AllowOpenGLCanvas()
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// so we let content process always assume correct compositor backend.
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// The callers have to do the right thing.
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bool correctBackend = !XRE_IsParentProcess() ||
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- ((mCompositorBackend == LayersBackend::LAYERS_OPENGL) &&
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+ ((mCompositorBackend == LayersBackend::LAYERS_OPENGL ||
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+ mCompositorBackend == LayersBackend::LAYERS_WR) &&
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(GetContentBackendFor(mCompositorBackend) == BackendType::SKIA));
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if (gfxPrefs::CanvasAzureAccelerated() && correctBackend) {
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diff --git gfx/thebes/gfxPlatform.h gfx/thebes/gfxPlatform.h
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index c988eb1168a8..3bbf2b763f26 100644
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--- gfx/thebes/gfxPlatform.h
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+++ gfx/thebes/gfxPlatform.h
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@@ -286,7 +286,7 @@ public:
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/// asking for it, we will examine the commands in the first few seconds
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/// of the canvas usage, and potentially change to accelerated or
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/// non-accelerated canvas.
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- bool AllowOpenGLCanvas();
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+ virtual bool AllowOpenGLCanvas();
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virtual void InitializeSkiaCacheLimits();
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static bool AsyncPanZoomEnabled();
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diff --git gfx/thebes/gfxWindowsPlatform.cpp gfx/thebes/gfxWindowsPlatform.cpp
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index 9ba6f40c6cc0..4d65791d075f 100644
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--- gfx/thebes/gfxWindowsPlatform.cpp
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+++ gfx/thebes/gfxWindowsPlatform.cpp
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@@ -509,6 +509,13 @@ gfxWindowsPlatform::UpdateRenderMode()
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}
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}
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+bool
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+gfxWindowsPlatform::AllowOpenGLCanvas()
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+{
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+ // OpenGL canvas is not supported on windows
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+ return false;
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+}
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+
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mozilla::gfx::BackendType
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gfxWindowsPlatform::GetContentBackendFor(mozilla::layers::LayersBackend aLayers)
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{
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diff --git gfx/thebes/gfxWindowsPlatform.h gfx/thebes/gfxWindowsPlatform.h
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index 47048de8f5f5..47ec0e9e5547 100644
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--- gfx/thebes/gfxWindowsPlatform.h
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+++ gfx/thebes/gfxWindowsPlatform.h
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@@ -174,6 +174,8 @@ public:
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void SchedulePaintIfDeviceReset() override;
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void CheckForContentOnlyDeviceReset();
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+ bool AllowOpenGLCanvas() override;
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+
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mozilla::gfx::BackendType GetContentBackendFor(mozilla::layers::LayersBackend aLayers) override;
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mozilla::gfx::BackendType GetPreferredCanvasBackend() override;
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