#include #include #include "lua.hpp" #include "html.h" lua_State* g_pL; int lcore_atpanic(lua_State* L) { const char* pErr = lua_tostring(L,1); fprintf(stderr,"LUA PANIC: %s\n",pErr); return 0; } int lcore_aterror(lua_State* L) { const char* pErr = lua_tostring(L,1); fprintf(stderr,"LUA ERROR: %s\n",pErr); return 0; } int main(int argc,char** argv) { if(argc<2) { fprintf(stderr,"Usage: %s