//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef PHONEMECONVERTER_H #define PHONEMECONVERTER_H #ifdef _WIN32 #pragma once #endif const char *ConvertPhoneme( int code ); int TextToPhoneme( const char *text ); float WeightForPhonemeCode( int code ); float WeightForPhoneme( char *text ); #endif // PHONEMECONVERTER_H