source2006/materialsystem/stdshaders/sdk_waterrefract_ps11.psh
2020-02-25 05:28:57 +02:00

13 lines
199 B
Text

ps.1.1
; t0:
; texture: dudv map
; texcoords: dudvmap texcoords
; t1:
; texture: refraction render target
; texcoords:
tex t0 ; sample dudv map
texbem t1, t0 ; refraction
mul r0, t1, c0