source2006/public/vcollide.h
2020-02-25 05:28:57 +02:00

26 lines
502 B
C++

//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef VCOLLIDE_H
#define VCOLLIDE_H
#ifdef _WIN32
#pragma once
#endif
class CPhysCollide;
struct vcollide_t
{
unsigned short solidCount : 15;
unsigned short isPacked : 1;
unsigned short descSize;
// VPhysicsSolids
CPhysCollide **solids;
char *pKeyValues;
};
#endif // VCOLLIDE_H