source2006/public/shattersurfacetypes.h
2020-02-25 05:28:57 +02:00

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453 B
C

//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#if !defined ( SHATTERSURFACETYPES_H )
#define SHATTERSURFACETYPES_H
#ifdef _WIN32
#pragma once
#endif
enum ShatterSurface_t
{
// Note: This much match with the client entity
SHATTERSURFACE_GLASS = 0,
SHATTERSURFACE_TILE = 1,
};
#endif