Milihraim
3f59bade94
Update Russian Translation ( #695 )
2025-02-20 14:32:35 -06:00
Evan Husted
c2ed0fd5fd
UI: --install-firmware startup flag.
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Has the normal UI flow, this is just for systems where the file picker doesn't show up.
2025-02-19 23:07:50 -06:00
Evan Husted
de16d8fa3e
UI: Remove the ability to select Swedish & Norwegian for System language
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Switch doesn't natively support these languages, they should only be UI language.
2025-02-19 18:24:24 -06:00
Evan Husted
9b1fb3a27b
misc: chore: missed a collection expression usage in avalonia project
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2025-02-18 21:35:30 -06:00
Evan Husted
b9150a0092
misc: chore: use target-typed new in collection initializers where type is evident
2025-02-18 21:35:11 -06:00
Evan Husted
c1002d4826
misc: chore: collection expressions & target typed new in ARMeilleure & Ryujinx.Cpu
2025-02-18 21:34:09 -06:00
Evan Husted
b1de7696ee
misc: chore: VP9 project cleanup
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Target-typed new, remove var usage, use collection expressions, rename many fields & properties to match C# standard
2025-02-18 21:33:07 -06:00
Keaton
f91cd05260
Implement VP9 loop filtering ( #550 )
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Unmerged PR from OG Ryujinx (#4367 ). From @gdkchan:
> The main goal of this change is porting the loop filtering from
libvpx, which should fix the block artifacts on some VP9 videos on games
using NVDEC to decode them. In addition to that, there are two other
changes:
>
> - The remaining decoder code required to decode a VP9 video (with
headers included) has been added. That was done because it's much better
to test the decoder standalone with a video file. I decided to keep that
code on the emulator, even if some of it is unused, since it makes
standalone testing easier in the future too, and we can include unit
tests with video files.
> - Large refactoring of both new and existing code to conform with our
conding [sic] styles, done by @TSRBerry (thanks!) Some of it has been
automated.
>
> Since we had no loop filtering before, this change will make video
decoding slower. That may cause frame drop etc if the decoder is not
fast enough in some games. I plan to optimize the decoder more in the
future to make up for that, but if possible I'd prefer to not do it as
part of this PR, but if the perf loss is too severe I might consider.
>
> This will need to be tested on games that had the block artifacts, it
would be nice to confirm if they match hardware now, and get some
before/after screenshots etc.
Comment from @Bjorn29512:
> Significantly improves the block artifacts in FE: Engage.
>
> Before:
>

>
> After:
>

---------
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
2025-02-18 20:59:36 -06:00
Willians
920933bc9f
Small PT-BR update ( #688 )
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2025-02-18 17:29:58 -06:00
Evan Husted
52b0b45d34
misc: chore: null-coalesce led rainbow checking in headless
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2025-02-17 16:29:57 -06:00
Evan Husted
12f0dbcc70
metal: Commented Bayonetta & New Pokemon Snap for Metal for more testing, removed Astral Chain
2025-02-17 13:43:28 -06:00
Evan Husted
719be560ec
UI: RPC: Hogwarts Legacy asset image
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2025-02-17 02:04:18 -06:00
Evan Husted
18238736be
Early exit when outdated Windows detected
2025-02-16 23:55:36 -06:00
Willians
5d9e4ad7a4
Add Super Mario Party Jamboree to compatibility list ( #673 )
2025-02-16 23:22:36 -06:00
Evan Husted
adba775f0c
docs: compat: FINAL FANTASY is now Playable
2025-02-16 21:27:47 -06:00
Evan Husted
2ffaeb2803
HLE: LDN: Reduce NAT timeout from 5 seconds to 2.5
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2025-02-16 17:48:19 -06:00
Willians
b16b844760
Update PT-BR Big Translation & Add DKC Returns HD to compatibility list ( #666 )
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Today I had a free day to look at and work on the entire Brazilian
Portuguese language.
Translations that had not been done before have been added
Fixed several translations that didn't make sense
Translated description of functions that were not translated correctly
Words were written as close to the original English
Add Donkey Kong Country Returns HD to compatibility list
2025-02-16 15:39:42 -06:00
Vudjun
bc07bc482d
Gracefully handle errors in socket creation ( #662 )
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In all other calls, exceptions are handled within the ManagedSocket
class, this can't easily be done here as the exception is thrown from
the constructor, so the exception is handled in ISocket and the correct
error is passed to the application.
This should fix #660
2025-02-16 02:26:37 -06:00
Vudjun
61975ca44d
Add logging in socket implementation ( #661 )
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Adds logging to most Socket calls to help with debugging network
issues.
Shouldn't affect any functionality. There's a small chance it could spam
the log in some games.
2025-02-16 01:03:44 -06:00
Evan Husted
66054dd225
UI: RPC: Remove git hash from RPC ryujinx logo hover information
2025-02-16 00:58:25 -06:00
Evan Husted
b1f61e5143
misc: chore: [ci skip] Reformat PlayReports.cs
2025-02-15 20:52:03 -06:00
Evan Husted
0d7d0e8092
UI: Add descriptions of what each dynamic RPC formatter actually shows when hovering whether it has support in the game info popup
2025-02-15 20:45:27 -06:00
Evan Husted
aa2178dbe5
UI: Button to open screenshots folder in File menu
2025-02-15 20:25:17 -06:00
Evan Husted
f92d09711b
misc: chore: rewrite PlayReports.Analyzer creation to use Lazy and create the value alongside DiscordIntegrationModule init
2025-02-15 19:02:53 -06:00
Evan Husted
45ee8cd0e8
misc: Play Report Analyzer: Skyward Sword HD rupee count
2025-02-15 19:02:04 -06:00
Evan Husted
395bbd144a
misc: chore: Change Analyzer AddSpec logic to log the non-hexadecimal value and ignore the added entry instead of throwing an exception
2025-02-15 19:01:24 -06:00
Evan Husted
744d813b87
misc: i18n: change localization of Ignore Applet to Ignore Controller Applet & redo tooltip
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2025-02-15 00:40:18 -06:00
Evan Husted
7d59ada798
misc: chore: rename IgnoreApplet to IgnoreControllerApplet
2025-02-15 00:25:28 -06:00
Evan Husted
a4b5304935
UI: Refresh game list when emulated Switch language is changed (to show different logos/names)
2025-02-15 00:20:01 -06:00
Evan Husted
0965ee905d
misc: Fix Match System Time not persisting between emulator launches
2025-02-14 22:18:15 -06:00
FluffyOMC
855161b23b
Prevent log from showing negative JIT cache sizes (32bit-int overflow) ( #664 )
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2025-02-14 21:37:19 -06:00
Daenorth
6b55d158b7
Norwegian locale update & update Jackbox 5 & 6 compat ( #658 )
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2025-02-13 22:38:55 -06:00
Daniel Nylander
91f73a4891
Updated Swedish translation ( #594 )
2025-02-13 19:28:39 -06:00
Evan Husted
883d4d863a
i18n: chore: [ci skip] missing closing single quote in translation (not JSON breaking)
2025-02-13 19:16:05 -06:00
Dennis
ca5de909a1
Updated German translation ( #626 )
2025-02-13 19:14:02 -06:00
Willians
5172567b08
Update Brazilian Translation PT-BR ( #633 )
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I updated the Brazilian Portuguese translation, I added the texts that
were not translated.
2025-02-13 19:08:48 -06:00
heihei123456780
6fe4cee7c0
Update zh_CN translation ( #650 )
2025-02-13 18:16:12 -06:00
Evan Husted
8623452abc
docs: new discord invite
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2025-02-13 03:23:02 -06:00
Evan Husted
17e8ae1d9a
UI: More advanced customization for what happens when Ryujinx loses focus
2025-02-13 01:57:08 -06:00
Evan Husted
7591b07fce
infra: Update workflows to ubuntu 24.04 (20.04 will be deprecated soon)
2025-02-12 16:21:03 -06:00
Evan Husted
89b4389ed2
docs: compat: [ci skip] forgot to update time for FUSER
2025-02-12 16:03:26 -06:00
Evan Husted
d9ee729199
docs: compat: FUSER is now Ingame
2025-02-12 15:21:19 -06:00
Evan Husted
ba0cd13cff
misc: chore: fix warning [ci skip]
2025-02-11 22:54:24 -06:00
Evan Husted
501b199e24
UI: setting: Disable Input when Out of Focus
2025-02-11 22:12:05 -06:00
Evan Husted
8aecccadb8
misc: chore: Format AvaHostUIHandler
2025-02-11 21:23:04 -06:00
Evan Husted
e23d610f49
UI: Change Update Available button text color to white
2025-02-11 21:18:05 -06:00
Evan Husted
f6822f7358
misc: chore: add direct error code tuple to DisplayErrorAppletDialog
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for use when i find the list of error codes -> causes
2025-02-11 21:09:55 -06:00
Evan Husted
d3f84a1305
misc: chore: Rename UserSelectorDialog to ProfileSelectorDialog
2025-02-11 20:50:06 -06:00
Evan Husted
06d34a5992
misc: chore: optimize UserSelectorDialog closed handler
2025-02-11 20:36:11 -06:00
Evan Husted
e8e1dc6619
misc: chore: this isn't even bound to a XAML element, why was this an async void
2025-02-11 20:30:46 -06:00