lua502/lua/sdk_ppcore/main.h
2020-02-25 05:09:07 +02:00

17 lines
No EOL
308 B
C

#ifndef __MAIN_H
#define __MAIN_H
#define GAME_DLL
#include "cbase.h"
typedef struct {
int m_iAccount;
int m_iType;
EHANDLE m_hEntity;
} object_t;
DLL_EXPORT int GetObjectOwner(EHANDLE hObject);
DLL_EXPORT int GetPlayerAccountId(edict_t* pPly);
DLL_EXPORT CUtlVector<object_t>* GetAllObjects();
#endif