17 lines
No EOL
308 B
C
17 lines
No EOL
308 B
C
#ifndef __MAIN_H
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#define __MAIN_H
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#define GAME_DLL
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#include "cbase.h"
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typedef struct {
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int m_iAccount;
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int m_iType;
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EHANDLE m_hEntity;
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} object_t;
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DLL_EXPORT int GetObjectOwner(EHANDLE hObject);
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DLL_EXPORT int GetPlayerAccountId(edict_t* pPly);
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DLL_EXPORT CUtlVector<object_t>* GetAllObjects();
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#endif |